• Hey!

    Do you like card games? What about cute dragons like me? You should check out Havok & Hijinks!


  • About Us

    Epic Slant Press is a small publishing company based in North Carolina that currently focuses on books and games. Positivity is the driving force that guides each and every project that the company takes on. The team strongly believes that with a positive outlook anyone can achieve great things. Epic Slant Press strives to support small and local businesses, aid fellow entrepreneurs, and donate a portion of all profits to charities and good causes.

    Why Positivity?

    Think of a time when you went back to a store or restaurant and an employee there remembered your name. That simple act probably gave you warm feelings (and might help retain your business!). How about a day when all of your customers were angry or just apathetic, and then you had that one customer that was cheerful and grateful for your help? Positive encounters like these make lasting impressions and it is our mission to better serve the community by creating as many of them as possible.


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    Tabletop Gamer



    Whether you're into Dungeons and Dragons or Warhammer 40k, you'll find Tabletop Gamer a place to call home. You can meet other gamers, start a group for those you play with, join discussions, and more!


  • Independence Lane: Until Dawn

    I’m excited to announce that the first article for our indie game non-review series, Independence Lane, is now up on Table Top Gamer. Head on over there if you’d like to read our thoughts about the solitaire zombie survival horror game Until Dawn.

    Until Dawn is a zombie horror survival game for one player. Imagine solitaire but a heck of a lot more fun and engaging. The story follows the couple of John and Rebecca Woods and their dog Jasper. In an effort to escape a zombie scourge they rush to their cabin in the woods in the hope of holding out until dawn. Unfortunately in their escape Rebecca is bitten and struggles to fight off the infection. Read more of the non-review of Until Dawn on Independence Lane on Table Top Gamer.



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    On Independence Lane

    It seems to me that one of the most difficult tasks for an aspiring game designer to achieve is to find someone to play their game and talk about it. Beyond the difficulty of just getting attention there is also the worry that the receiver may say very unkind things about the game. It would be nice if there wasn’t such a big step from internal testing to reviewers. That is why the staff at Epic Slant Press decided it would be fun idea to try to create just such a step for fellow designers.
    Continue reading



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    Heroes of Vallhyn – Into the Cavern

    MerrelPreludes V

    The cave was cramped and tight, the pair barely able to walk beside each other. Even with their torches they could barely see ahead of them. They pressed onward through the hall that slowly led downward. The only sound around them was the soft dripping of water on stone.

    Deeper they delved, trying to keep their footsteps as quiet as possible. Xylia moved almost without a sound. Argarin did his best, but frequently fumbled his large feet over the uneven ground. They took a few more steps when they heard a sudden shout. A goblin burst out of a trap door beside them but was unprepared for their skilled reaction to the surprise.
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    Heroes of Vallhyn – The Old Mill

    MerrelPreludes IV

    The morning came far too soon, but the two roused from their makeshift beds when the light fell on them from through the trees. Argarin stood and began to stretch while Xylia made a fuss over a twig stuck in her hair.

    Once he had stretched out all of his limbs and felt ready, Argarin looked down at her. “What is wrong?”

    “Mmf–” She threaded her fingers through her hair to unravel the mess. “It is stuck, this. I think it is a twig.”

    He reached down. “Let me see.” Continue reading



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